Developer · Norway
Mathias Solheim.
I write systems from scratch — currently a Vulkan game engine.
School
Kuben VGS · VG2 IT
Building
SolEngine · Vulkan renderer
Location
Norway
Stack
Tools I reach for
Languages
C++CRustC#.NETPythonJavaScriptGo
Graphics & engines
VulkanbgfxOpenGLGLSLGodotUnreal
Systems & tooling
CMakeLinuxArchDockerGitBash
Web
Node.jsVueNext.jsMySQL
Selected work
Featured projects
SolEngine
githubA C++20 game engine with a pure Vulkan renderer — volk, VMA, glslang SPIR-V, forward PBR, PCF shadows, HDR/bloom, Lua scripting, Jolt physics, EnTT.
C++20VulkanPBRGame Engine
Developer Ecosystem
githubA unified, customizable developer hub built with Rust, .NET and CEF.
Rust.NETCEFTooling
soldevelopment.dev
customThe site you are reading right now — Next.js, Tailwind, markdown content, GitHub README integration.
Next.jsTypeScriptTailwind
Contact
Get in touch
- GitHubgithub.com/mathiassol